Reference+
Class Name
AudioIn
Description
AudioIn lets you grab the audio input from your sound card.
Examples
import processing.sound.*; AudioIn in; void setup() { size(640, 360); background(255); // Create the Input stream in = new AudioIn(this, 0); in.play(); } void draw() { }
Constructors
AudioIn(parent)
AudioIn(parent, in)
Parameters
parent
typically use "this"in
input channel number (optional, default 0)
Methods
amp()
Change the amplitude/volume of this sound.pan()
Move the sound in a stereo panorama.play()
Start capturing the input stream and route it to the audio outputset()
Set amplitude and pan position with one method.start()
Start the input stream without routing it to the audio output.stop()
Stop capturing sound from this audio input.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.