Name
createGraphics()
Description
Creates and returns a new PGraphics object. Use this class if you
need to draw into an offscreen graphics buffer. The first two parameters
define the width and height in pixels. The third, optional parameter
specifies the renderer. It can be defined as P2D, P3D, PDF, or SVG. If the
third parameter isn't used, the default renderer is set. The PDF and SVG
renderers require the filename parameter.
It's important to consider the renderer used with createGraphics()
in relation to the main renderer specified in size(). For example,
it's only possible to use P2D or P3D with createGraphics() when one
of them is defined in size(). Unlike Processing 1.0, P2D and P3D use
OpenGL for drawing, and when using an OpenGL renderer it's necessary for
the main drawing surface to be OpenGL-based. If P2D or P3D are used as the
renderer in size(), then any of the options can be used with
createGraphics(). If the default renderer is used in size(),
then only the default, PDF, or SVG can be used with
createGraphics().
It's important to run all drawing functions between the beginDraw()
and endDraw(). As the exception to this rule, smooth() should
be run on the PGraphics object before beginDraw(). See the reference
for smooth() for more detail.
The createGraphics() function should almost never be used inside
draw() because of the memory and time needed to set up the graphics.
One-time or occasional use during draw() might be acceptable, but
code that calls createGraphics() at 60 frames per second might run
out of memory or freeze your sketch.
Unlike the main drawing surface which is completely opaque, surfaces
created with createGraphics() can have transparency. This makes it
possible to draw into a graphics and maintain the alpha channel. By using
save() to write a PNG or TGA file, the transparency of the graphics
object will be honored.
Examples
PGraphics pg; void setup() { size(200, 200); pg = createGraphics(100, 100); } void draw() { pg.beginDraw(); pg.background(102); pg.stroke(255); pg.line(pg.width*0.5, pg.height*0.5, mouseX, mouseY); pg.endDraw(); image(pg, 50, 50); }
Syntax
createGraphics(w, h)
createGraphics(w, h, renderer)
createGraphics(w, h, renderer, path)
Parameters
w
(int)
width in pixelsh
(int)
height in pixelsrenderer
(String)
Either P2D, P3D, or PDFpath
(String)
the name of the file (can be an absolute or relative path)
Return
PGraphics
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